Live Set Prep — Travel Rack
Live set prep with the travel rack.
Live set prep with the travel rack.
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0:00 / 0:00Two excerpts from a practice session. 0-Ctrl sequencing XPO into Multigrain. Untitled 51, 2:00–4:00. Untitled 51, 7:00–end.
0-Ctrl ─▶ XPO ─▶ Multigrain ─▶ [out]
0-Ctrl driving XPO — pitch and pressure from the 0-Ctrl sequencing the oscillator. XPO output into Multigrain for granular processing.
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Three takes from a practice session. Maths in bouncing ball mode driving XPO, filtered through QPAS, recorded live into Morphagene, Erbe-Verb for reverb. Ultra-Kick as kick. Untitled 44, 0:00–3:10. Untitled 43, 0:00–2:40. Untitled 45, 0:00–3:30.
Maths (bounce) ─▶ XPO MODULATE-L
└─▶ XPO MODULATE-R
XPO (var sine) ─▶ QPAS RADIATE-L
└─▶ QPAS RADIATE-R
XPO (saw) ─▶ QPAS IN ─▶ Morphagene (live rec) ─▶ Erbe-Verb ─▶ [out]
Maths Ch1 (unity out) ─▶ XPO FM
Maths Ch1 (unity out) ─▶ QPAS FREQ CV
Ultra-Kick ─▶ [kick drum]
Maths running in bouncing ball mode — driving XPO’s modulate inputs. XPO’s variable sine then feeds the QPAS radiate inputs, modulating the filter’s spatial spread. The saw wave is the main audio signal going into QPAS. Maths Ch1 unity out modulates both XPO FM and QPAS filter frequency. Out of QPAS into Morphagene for live recording, then Erbe-Verb for a touch of reverb. Ultra-Kick underneath as kick drum.
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Two excerpts exploring DPO sine wave crossfading through ModDemix into QPAS and Mimeophon. Untitled 40, 0:00–1:05. Untitled 39, 1:40–2:40.
DPO VCO A (Sine) ─┐
├─▶ ModDemix ─▶ QPAS ─▶ Mimeophon
DPO VCO B (Sine) ─┘
Both oscillators running sine waves from the DPO — VCO A and VCO B fed into ModDemix, which blends and combines them before the signal moves on. Out of ModDemix into QPAS for filtering, then into Mimeophon for space and texture.
V/oct on the DPO is driven by Bard Quartet Arps, giving the pitch sequence its melodic character.
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Modules: Multimod, Polimaths, Tiny Rise and Fall, DPO, QPAS, QXG, XPO, Spectraphon, Morphagene, Bruxa, Ableton Live + Meld
Multimod runs as master clock in Red shape mode. It triggers Polimaths in Yellow (activate) mode. Tiny Rise and Fall handles envelope shaping with no rate and no oscillator engaged — acting as a pure slew/transient shaper on the modulation signals coming out of Polimaths.
| Output | Destination |
|---|---|
| 1 | DPO — Fold input |
| 2 | QPAS — Volume + Freq 1 |
| 3–6 | QXG — inputs |
| 7–8 | XPO — Left & Right Modulate |
The drone comes from Morphagene, loaded with a chord recorded in Ableton Live using Meld — voicing G2 / D3 / F3 with minimal LFO modulation applied before recording. From Morphagene the signal goes into Bruxa, with Multimod modulating Bruxa’s filter for subtle movement.
In modular synthesis, it’s easy to develop the habit of constantly turning knobs.
A sound appears.
Adjust something.
Another modulation.
Another voice.
Another effect.
But after a while the patch never has a chance to become what it wants to become.
Onkyō musicians often do the opposite. They make an almost imperceptible change, then wait. Sometimes for thirty seconds. Sometimes for minutes.
The performance isn’t built from dramatic gestures. It’s built from listening.
In contact improvisation, beginners often think they need to keep creating movement.
I certainly did.
But many of the most useful things I’ve learned have been about doing less:
The dance already contains information.
If I’m constantly initiating, I’m no longer listening.
The phrase that keeps coming back to me is:
Don’t interrupt the system.
A modular patch is already evolving.
Two bodies in contact are already evolving.
The room is already evolving.
The interesting question isn’t, “What should I do next?”
It’s:
“What is already happening?”
Instead of generating material, the job becomes noticing where the energy already wants to go.
A one-millimeter movement on an FM index can slowly transform the entire texture over the next minute.
A slight shift of weight in contact improvisation can redirect two people’s movement without either person consciously deciding to “lead.”
The action is small.
The consequence is large.
One of the hardest things to trust is silence.
Or stillness.
In music, there’s a temptation to fill every moment with sound.
In dance, there’s a temptation to fill every pause with movement.
But those empty spaces aren’t empty.
They’re where attention grows.
They’re where the audience leans in.
They’re where your partner has room to respond.
Discovered her through Patch & Tweak.
“I just left myself play with what I want and trust my taste.”
Three pieces, three completely different approaches — but the same restraint running through all of them.
| Section | Time | Duration |
|---|---|---|
| Intro | 0:00 | 19s |
| A | 0:19 | ~1:00 |
| Transition | 1:18 | 22s |
| B | 1:41 | 40s |
| Bridge | 2:21 | 19s |
| C | 2:40 | 48s |
| D / climax? | 3:28 | 34s |
| Outro | 4:02 | 26s |
An introspective, harmonically rich piece in F minor — slow-burning at ~129 BPM but with enough rubato to feel unquantized. The harmonic-to-percussive ratio and low spectral rolloff strongly suggest acoustic or semi-acoustic instrumentation with piano prominent. The 8-segment structure with a long first section and shorter later sections follows a classic through-composed arc. The title references Chernyshevsky/Lenin’s political text, hinting at intentional conceptual weight in the music too.
| Section | Time | Duration |
|---|---|---|
| Intro | 0:00 | 33s |
| A | 0:33 | 13s |
| B | 0:46 | 28s |
| C | 1:14 | 56s |
| D | 2:10 | 20s |
| E | 2:30 | 34s |
| Outro | 3:04 | 16s |
The H/P ratio flip (1.01× vs 4.67×) is the biggest tell between the two pieces — Abstract leans into texture and rhythm as much as melody, where What Is To Be Done? is almost purely melodic. The much lower mean RMS makes Abstract feel more spacious and sparse. D minor at 126 BPM. Same artist, clearly different intent.
| Section | Time | Duration |
|---|---|---|
| Intro | 0:00 | 13s |
| A | 0:13 | 42s |
| B | 0:56 | 35s |
| C | 1:31 | 30s |
| D | 2:00 | 58s |
| E | 2:59 | 28s |
| Outro | 3:27 | 9s |
Paris Texas is the most tonally centered of the three — Eb major with a correlation of 0.747 (vs 0.455 and 0.334 for the others), meaning the key is unusually clear and stable throughout. At 112 BPM it’s the slowest, and the H/P ratio of 9.23× means percussion is almost entirely absent. The brighter spectral profile and higher ZCR suggest strings or textured harmonic layers rather than piano alone. Named after the Wim Wenders film — wide, open, cinematic.
Onkyō (音響) is a Japanese experimental music movement that emerged in Tokyo in the late 1990s. It centers on extreme restraint — near-silence, micro-sounds, extended pauses, and the acoustic properties of the room itself as compositional material. Less about notes or rhythm, more about the texture of sound and the weight of silence between events. Heavily influenced by reductionism and electro-acoustic music, it blurs the line between performance and listening.
“I’m not interested in playing music that has no risk.” — Toshimaru Nakamura
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0:00 / 0:00Matthew’s feedback: play with panning, and think about how to transition it into the Bouncing Ball theme.
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Retake of my live set from 03/29.
~4:47 session with a clear three-act structure:
Opening (0-40s): Confident start. Loudness 0.69 dropping to 0.30, centroid around 950-1280 Hz. Gradually brightens as volume pulls back — an inverted dynamic.
Plateau (50-150s): Settles into a dark, steady zone. Centroid hovers around 760-890 Hz, loudness 0.30-0.47. The warmest sustained passage — low and grounded, gently shifting in density.
Quiet drop (150-220s): Volume falls to session lows (0.16-0.24). A long, exposed passage — the sound thins but stays dark (centroid ~800-1090 Hz). Nearly two minutes of restraint.
Surge and close (230-287s): Dramatic return — loudness climbs from 0.24 to the session peak of 0.99 at 4:20, the loudest single moment across all recent sessions. Centroid briefly rises to 1312 Hz before settling back to 750 Hz. Ends warm and fading.
~5:30 session, restless and unpredictable:
Opening (0-20s): Warm and present. Centroid around 290-420 Hz, loudness peaks at 0.73. The lowest, darkest opening of any session today.
First descent (30-100s): Volume drops sharply. Two quiet, bright moments — centroid spikes to 1240 Hz at 0:50 and 2344 Hz at 1:30. The sound thins out and becomes exposed, flatness nearly doubles.
Middle plateau (100-180s): Settles into a restless mid-range — loudness 0.34-0.48, centroid 900-1500 Hz. No clear direction, constantly shifting texture and density. Dissonance holds steady around 0.43.
Surge (190-200s): The loudest moment (0.67) with centroid dropping to 803 Hz — a sudden warm, full-bodied return. Brief but decisive.
Long fade (200-330s): Gradually loses energy. Centroid drifts between 800-1800 Hz, volume settles around 0.32-0.42. A brief brightness spike at 4:20 (1817 Hz, dissonance 0.455) before the piece dims to its quietest ending — dark and unresolved.
~4:18 session with a dramatic build:
Opening (0-60s): Quiet and low. Centroid around 689 Hz, loudness ~37. Dark, restrained start — the lowest energy opening of all three sessions.
Brightening (60-100s): Centroid spikes to 2892 Hz around 1:30, dissonance peaks at 0.475. A sharp textural shift — brighter and more harmonically complex.
Drop (100-140s): Volume falls to the session’s quietest point (loudness ~22 at 2:10). A near-silence that resets the texture.
Build (140-220s): Steady climb in both volume and density. Centroid settles around 1100-1200 Hz — warm but increasingly loud.
Peak (220-258s): The loudest passage across all three sessions (loudness 71.89). Centroid around 1180 Hz — full, warm, and saturated. The piece ends at maximum intensity rather than resolving back down.
Three-part arc across ~2:45:
Opening (0-30s): Loud and warm. Centroid around 1500-2400 Hz, low dissonance.
Middle (60-120s): Volume drops ~40%, brightness peaks at 3170 Hz around 1:30, dissonance climbs to 0.47, flatness nearly doubles. Thinner, more exposed, harmonically tense.
Return (130-160s): Volume returns, centroid settles around 2050 Hz, dissonance and flatness drop back. Warmer and more resolved than the opening.
~6:30 session with a wide dynamic arc:
Opening (0-60s): Loud and steady (loudness ~57-61), warm centroid around 1800-2000 Hz. Confident, grounded sound.
Descent (70-130s): Volume drops sharply by ~50%. A dip to 800 Hz centroid at 1:20 — a moment of near-silence or very low register. Dissonance eases slightly.
Exploration (130-270s): Quieter, more varied. Brightness fluctuates widely — centroid spikes to 3750 Hz at 3:20 and 4190 Hz at 4:00. Flatness increases, the sound becomes more textural and less pitched.
Return (280-330s): Volume surges back to opening levels (~57). Centroid drops back to 1200-1900 Hz — the warmest passage in the piece.
Fade (340-390s): Brightness climbs sharply to 4000-4400 Hz while volume drops to the lowest point. The piece dissolves into high, thin, noisy texture — flatness peaks at 0.064.
This session shifted something fundamental in my practice. We talked less about modules and more about structure — how I document, analyze, and prepare.
This layer focuses on structure — what is happening and why.
Examples:
Technique is repeatable. It is abstract and transferable.
This layer captures how the patch behaves.
Separating technique from sound builds a vocabulary — structure on one side, perception on the other.
The goal is to move from scattered notes toward a structured archive.
Each entry includes:
The aim is to stop relying on memory and start building a reusable vocabulary.
Beyond individual patches, the focus shifts to analyzing entire sessions.
Energy
Distribution
Time & Development
Contrast
The key question becomes: Does the session have shape?
For the end-of-month performance, I’m simplifying.
Voice 1: Rhythm / Foundation
Voice 2: Decoration / Response
The focus is clarity. Two roles. No competition.
This session marked a shift — from exploring modules to shaping a language.
Research overview on visual techniques, tools, and approaches for documenting modular synth patches. Modular patches are ephemeral — disconnect a cable and the sound is gone — so the community has developed a variety of methods to capture and communicate these configurations.
The original documentation method, dating back to the 1960s. Don Buchla shipped large A3-sized pre-marked patch sheets with his 100 Series systems — printed representations of the front panel where you mark cable connections and annotate knob positions. Moog adopted a similar approach. The key limitation: they’re system-specific. A Buchla sheet is meaningless for a Moog system.
Allen Strange introduced a more portable notation in his 1972 book Electronic Music: Systems, Techniques, and Controls. Rather than mapping physical layout, he used flowchart-like graphics representing synthesis building blocks: oscillators, filters, amplifiers, envelope generators. Later dubbed “block schematics” by Rob Hordijk.

Developed by Kim Bjorn for the book PATCH & TWEAK, this is a standardized, module-agnostic visual language using symbols and color-coded connections. Released under Creative Commons.
Strengths: Universal, well-designed, community-adopted, free Limitations: Learning curve for the symbol set; less intuitive than a photo for quick recall

A text-based markup language designed to be both human-readable and machine-parseable. Write patches in plain text using simple connection symbols.
-> for audio connections, >> for CV, p> for pitch, g> for gateStrengths: Portable, searchable, machine-readable, no special software needed Limitations: Not visual by itself; requires rendering tools for graphical output

A free web-based application with a visual patch schema editor, drag-and-drop functionality, audio upload, and community sharing features.
Strengths: All-in-one solution, visual editor, audio support, community features Limitations: Requires internet; patches live on an external platform
Photograph your patched system, then optionally annotate in a drawing app. Some users grab their rack layout from ModularGrid and overlay drawn patch cables.
Strengths: Fast, intuitive, captures physical detail, no learning curve Limitations: Hard to read with dense patches; not searchable
Created by Kim Bjorn and Chris Meyer — a physical deck of cards with tips, techniques, and patch ideas using a simplified signal-flow visual language. Brand- and module-agnostic.
Strengths: Tangible, inspiring, great for learning, portable Limitations: Fixed content; not a system for documenting your own patches
Many experienced synthesists prefer handwritten documentation. A common approach is a numbered table of cable connections. Can document a full 6U x 104hp system in about five minutes.
Strengths: Fastest method, zero dependencies, highly flexible Limitations: Not shareable digitally without scanning; no visual representation of signal flow

Recording the patching process creates a step-by-step tutorial for your future self. Captures the process, not just the end state.
Strengths: Captures performance techniques and process; rich medium Limitations: Time-consuming to review; hard to quickly reference a specific setting
Nearly all documentation methods focus on the static configuration of a patch. What they struggle to capture is the performance dimension: how the synthesist interacts with the patch over time — turning knobs, pushing sliders, sequencing changes. This temporal, gestural aspect remains one of the most difficult things to notate. Video comes closest but trades away quick-reference quality.

| Method | Speed | Portability | Visual Clarity | Best For |
|---|---|---|---|---|
| Patch Sheets | ★★★ | ★ | ★★★ | Single-system recall |
| Block Schematics | ★★ | ★★★ | ★★★ | Teaching & sharing |
| PATCH & TWEAK | ★★ | ★★★ | ★★★ | Community sharing |
| Patchbook | ★★★ | ★★★ | ★★ | Digital archives |
| Photo + Annotate | ★★★ | ★★ | ★★ | Quick personal docs |
| Pencil & Paper | ★★★ | ★ | ★ | Fast personal notes |
| Video | ★ | ★★ | ★★★ | Capturing performance |
Using Pachinko (Marbles clone) as a clock. Topic from a session with Matthew.
A collection of SVG album cover illustrations generated by Claude Code — abstract interpretations of iconic electronic/ambient albums.
The core concept is elegant: a gate signal has a sharp transient attack followed by a sustain and release. By driving the QPAS’s radiate/resonance into self-oscillation, you can treat the filter itself as a pitched sound source, and then use the gate (often via an envelope) to excite it — like physically striking a tuned resonator.
The QPAS has a pair of bandpass filters in a stereo configuration with its unique Radiate parameter controlling the interaction between them. When you push Radiate high and increase Q (resonance), the filters approach and eventually enter self-oscillation — they ring at their cutoff frequencies like tuning forks.
A short trigger or gate sent to the audio input (or used to modulate the input level via a VCA) causes the filters to “ping” — they ring out at their tuned frequency and naturally decay. This is the same physics as hitting a bell or a drum: an impulse excites a resonant body, which then decays at its natural frequency.
Basic patch:
Kick drum: Tune QPAS low (60–100 Hz range), hit it with a short impulse, then modulate the cutoff frequency downward with a fast envelope (pitch drop is key for a convincing kick). The Zadar is great here — use one channel as the audio envelope, another for cutoff CV with a sharp initial peak that falls fast.
Tom / resonant thud: Slightly higher tuning, slower pitch envelope decay, moderate Q. The QPAS’s stereo bandpass character gives toms a rich spatial quality that mono filters don’t.
Hi-hat / snare-adjacent texture: Mix noise into the input, tune QPAS higher, use very short gate/envelope. Adjust Radiate to spread the stereo image — high Radiate creates a nice wash. Adding both cutoffs spread apart creates a more complex, metallic texture.
Clap / transient crack: Very short ping, fast envelope, mid-high frequency, high Q but not quite self-oscillating. The transient becomes the sound rather than the sustain.
Cowbell / metallic perc: This is where QPAS really shines. Because it has two filters, you can tune them to non-harmonically related frequencies (say, a minor 7th or minor 9th interval apart). The two pitches beating against each other create that characteristic metallic inharmonicity. Push Radiate to control how separated vs. blended they are.
The QPAS has dedicated CV inputs that make this really playable:
Deep dive into Clicks & Cuts — a movement in experimental electronic music where artists deliberately embraced digital errors, glitches, and sonic artifacts as primary creative material. Named after the Mille Plateaux compilation series (2000).
Microscopic clicks & pops, digital buffer glitches, extreme frequency exploration, pointillist textures, dub-influenced bass and space, granular clouds, and silence as a compositional element.
The original C&C movement was largely laptop/software-based — the modular world inherited and evolved the aesthetic as Eurorack exploded. These artists bridge the two worlds:
Notable hardware: Møffenzeef Mødular built Eurorack modules specifically for clicks & cuts style glitch percussion.
See the full Clicks & Cuts mood board for the complete timeline, discography, labels, and visual language reference.
Session with Matthew covering polyrhythm and polymeter — two ways of layering conflicting rhythmic patterns.
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A curated list of artists for SuperCollider exploration and sound design inspiration.
Generative systems, drone, modular improvisation
Organic modular textures, Buchla explorations
Sequencer-based minimalism, harmonic explorations
Melodic modular, analog warmth
Buchla pioneer, quadraphonic synthesis
Murky delays, dub processing, granular textures
Aquatic dub techno, tape saturation
Crackle aesthetics, filtered dub
Minimal dub, space and echo
Industrial dub techno, chain reactions
Generative systems, complex rhythms, Max/MSP
Synthesis mastery, prepared piano, acid
Glitch guitar, granular processing
Micro-sound, sine waves, digital precision
Algorithmic patterns, non-Western rhythms
Subtle textures, subaquatic drones
Noise into beauty, spectral processing
Field recordings, drone
Glacial movements, orchestral drone
Slow evolution, ARP 2500
Sound design, sampling as synthesis
Harsh textures, industrial noise
Tape loops, decay
Glitch, skipping CD aesthetics
Buchla pioneer, expressive sequencing
Buchla Music Easel improvisation
Buchla educator, expressive patches
Slow-moving organ/synth drones
Zither drones, ambient healing
Environmental music, gentle synthesis
Percussive minimalism
Digital naturalism, Pacific Northwest ambient
Modular sketches
Looped vocals, cathedral reverbs
Hazy textures, voice as instrument
Voice and synthesis, ethereal drones
Prepared piano meets modular
Paradise music, crystalline synthesis
Early electronic meditation
Pioneering synthesis
Test equipment, vintage gear
Warm analog, new age influenced
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